Teaching AI to Solve Problems

How do you teach AI how to create a better traffic infrastructure for a city? How about getting it to solve a bunch of puzzles first? We look into an interesting strategy dedicated to improving artificial intelligence by throwing as many different problems at it as possible.


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Teaching AI to Solve Problems:

How to use Open Type in Ai

There are more than 329 glyphs in the font including Stylistic sets, Ligatures, Contextual Alternates etc. Celestial Typeface is handmade Victorian handlettering, which is combining modern and classic typography with some awesome features. Yes we back to early 1800s, bring classic touch on this decade.

Celestial Features
-Numerals & Punctuations
-Old Style Tabular
-Vintage Ornament
-Accents (Multilingual characters)
-Open Type featuring

-Contextual Alternates
-Stylistic Alternates
-Old Style Tabular for numbering

-Celestial Pattern (Ai CC)
-Celestial brush (Ai CC)
-Outline Decorative Stroke (editable)

There are more than 329 glyphs in the font including Stylistic sets, Ligatures, Contextual Alternates etc. OpenType features with Stylistic Alternates, Contextual Alternate in some characters that allows to make victorian look. this is suit for : wine packaging, labeling, logo, classic shop, coffee shop, movie title, etc

To access the alternate glyphs, you need a program that supports OpenType features such as Adobe Illustrator CS and Adobe Indesign.

Tutorial channel to access open type features

to extended lisence propose to my email : [email protected]

more preview on behance : follow my ig :

How to command AI – Arma 3 [Voice + C2 + AI-mods]

Some general information regarding AI squad commanding in Arma 3. This video should give a broad understanding of it.

I have been researching how to play with AI for a little while now since I came across the C2 Command & Control mod. Since I could only find videos about each of the different aspects of how i like to play, I decided to fill that void with this video. It should be a good stepping stone if you want to play missions in the same fashon as I do with voice and mods.

Special thanks to LoneConspirator for all the discussions about AI, MCC4 and ALiVE. Also for building the awesome missions where we get to test it all. Check out his channel here:

Links to check


Voice attack


Arma 3 Field Manual

Regarding AI autocombat


Rydygiers Liability insurance



Vcom AI

Fire Fight Improvement System

ALiVE mod

Arma 3 Eden update v1.56

This video made with content from ArmA 3, a Bohemia Interactive game.
To get ArmA 3 and other BIS titles, visit this page:

F-35 Lightning – Death Valley (4k)

Royal Netherlands Air Force promotional shoot. 2 x F-35A Lightning II's putting on a show in California, December 2017.

Video captured by : Dafydd Phillips Photography

Video produced by : BlueSkyCam – Elevated Imagery

email : [email protected]

First F-35B Vertical Takeoff Test

An F-35B test aircraft completes its first-ever vertical takeoff (VTO) at NAS Patuxent River, Md., on May 10, 2013. While not a capability used in combat, VTOs are required for repositioning of the STOVL in environments where a jet could not perform a short takeoff. In these cases, the jet, with a limited amount of fuel, would execute a VTO to travel a short distance.

O Impressionante Lockheed Martin F 35 _ Decolagens e Aterrissagens _ Amazing Compilação

O Impressionante Lockheed Martin F 35 _ Decolagens e Aterrissagens _ Amazing Compilação
O Impressionante Lockheed Martin F-35 Stealth Fighter Jets _ Amazing Compilação

Tipo / Missão Caça multipropósito furtivo, com motor turbofan de pós-combustão, monomotor monoplano
País de origem Estados Unidos
Fabricante Lockheed Martin
Northrop Grumman
BAE Systems
Período de produção 2006-presente
Quantidade produzida Até novembro de 2014, 115 unidade(s)
Custo unitário F-35A: US$98 milhões (baixa porcentagem de produção inicial 'BPPI' e sem o motor, produção completa em 2018 pode ser no valor de US$85 milhões
F-35B: US$104 milhões (BPPI e sem motor)
F-35C: US$116 milhões (BPPI e sem motor)
Desenvolvido de Lockheed Martin X-35
Primeiro voo em 10 de dezembro de 2006 (11 anos)
Introduzido em F-35B: 31 de julho de 2015 (USMC)
F-35A: 3º trimestre de 2016 (USAF)
F-35C: 2018 (USN)
Tripulação 1
Motor(es) 1 x motor turbofan de pós-combustão Pratt & Whitney F135 ou General Electric Rolls-Royce Fighter Engine Team (FET) F136[3]
Dados: Ver seção "Especificações"

O Lockheed Martin F-35 "Lightning II" ou F-35 Joint Strike Fighter é um programa que visa a produção de três aeronaves stealth caça multi-função supersônicas, que fora desenvolvido para satisfazer as necessidades de uma transformação na nova geração de armamento dos governos dos Estados Unidos, do Reino Unido, da Holanda, Austrália, Canadá, Itália, Dinamarca, Noruega, Turquia e de outros compradores, como Israel.
O F-35 foi concebido como projeto de três caças de 5ª geração, CTOL F-35A JSF, STOVL F-35B JSF, CV F-35C JSF, de relativo baixo custo, para a Marinha, Força aérea e Marines dos Estados Unidos, pois englobar três aeronaves em um mesmo projeto atenuou os elevados custos de desenvolvimento comparado aos três separados. No entanto, devido a sucessivos problemas de desenvolvimento, o objetivo de baixo custo não foi atingido.
As principais armas são transportadas em compartimentos internos, para um elevado grau de discrição. Mas armas adicionais podem ser transportadas externamente, em missões em que a furtividade não é necessária.
Desde que foi concebido, o F-35 tem se envolvido em controvérsias. Atrasos, aumento nos custos de desenvolvimento (projetados inicialmente em US$ 59 bilhões de dólares) e problemas no projeto em geral mancharam a reputação do caça, que deveria ser uma alternativa mais barata ao caríssimo F-22. Somado, o custo de desenvolvimento, construção e manutenção girou em torno de US$ 400 bilhões de dólares. Com este valor, o projeto do F-35 se tornou o programa de armamento mais caro da história.Em 2015, após quinze anos de desenvolvimentos, o primeiro esquadrão de F-35 foi liberado para o serviço ativo na força aérea dos Estados Unidos


How to Set Up Effects on the StudioLive AI

The StudioLive AI mixers offer four incredible-sounding effects processors. In this video, Rick shows you how to get the most out of all of them.

For more on the StudioLive AI mixers, click here:

Connecting the StudioLive AI Mixer to Wireless Devices

The StudioLive AI mixers allow for direct Wi-Fi connections to your iOS devices, without the need for a computer. In this video, Rick shows how to get it all set up and running.

To read our knowledgebase article on configuring wireless devices with the StudioLive AI, click here:

For more on the StudioLive AI mixers and their incredible wireless features, click here:

How-to: Get Started with AI Pathfinding

In this tutorial, Gemlocker shows you the basics of creating smart and dynamic AI using pathfinding in your games. For more information on the new pathfinding feature, see .

Check out this playlist for more tutorials:

Create an account and start making games for free at .

BeamNG Drive – Tutorial: AI and Vehicle Spawning

How to spawn in other vehicles and make them chase you.

Read about how to enable AI:

Please note that this game is still in very early development, and therefore there are several bugs as well as many incomplete segments of the game. If you wish to try out the game or support development, see the links below.

BeamNG's YouTube channel:

Free version: 1 map and 1 vehicle.
Paid version: several more maps, several more vehicles, free future updates and various other good things.

Get the free tech demo at:
Purchase alpha access (full game) at: ($16 CDN)


Get games for cheaper:

Buying using this link also helps support me! Thanks!


Enjoy? Like and subscribe for more!

Incredible: F-35B vs AV-8B Harrier II Short Takeoff & Vertical Landing

Incredible: F-35B vs AV-8B Harrier II Short Takeoff & Vertical Landing

The F-35B short takeoff/vertical landing (STOVL) variant is the world’s first supersonic STOVL stealth aircraft. It is designed to operate from austere bases and a range of air-capable ships near front-line combat zones. It can also take off and land conventionally from longer runways on major bases. The U.S. Marine Corps' F-35B aircraft reached initial operational capability (IOC) on July 31, 2015, when a squadron of 10 F-35Bs was declared ready for world-wide deployment.

The AV-8B Harrier II is the U.S. military’s only short takeoff, vertical landing jet aircraft in current inventory. Originally flown in the late 1960s, the Harrier has undergone a series of improvements that have increased safety, range and lethality. The AV-8B is a key component of the Marine Corps’ “all STOVL force” concept, allowing Marines to be supported in austere conditions in expeditionary environments.

22,000 pounds of thrust enable the Harrier II to hover like a helicopter, and then blast forward like a jet at near-supersonic speeds. Like every aircraft in the Marine fleet, this aircraft is used for multiple missions, which include attacking and destroying surface and air targets, escorting helicopters, engaging in air-to-air defense, providing reconnaissance and applying offensive and defensive support with its arsenal of missiles, bombs and an onboard 25mm cannon. Offering the versatility to conduct almost any mission, the Harrier II provides the ideal blend of firepower and mobility to effectively counter enemies engaged by our ground forces.

The AV-8B V/STOL strike aircraft was designed to replace the AV-8A and the A-4M light attack aircraft. The Marine Corps requirement for a V/STOL light attack force has been well documented since the late 1950s. Combining tactical mobility, responsiveness, reduced operating cost and basing flexibility, both afloat and ashore, V/STOL aircraft are particularly well suited to the special combat and expeditionary requirements of the Marine Corps. The AV-8BII+ features the APG-65 radar common to the F/A-18, as well as all previous systems and features common to the AV-8BII.

The AV-8B will soon be replaced by the F-35B Lightning II Joint Strike Fighter.

Fakeapp how Face swapping is done using ML and AI !!deepfakes tutorial

if this video has helped you, you can buy me a coffee maybe :)?

ETH: 0x1fcbBBa480b4c116cc37924353F93D26365B2303

you can donate to the developer for the app at

USD: paypal.me/tethys
ETH: 0x8B006aAF31E5D82A40cBE23885BAf3626E8D2dF9
BCH: qqycxlst0paylfsus5pqrep4ee9f30ha4sccsuggr2

Version 2.2 released
Tutorial at

version 2.1 released,
check its tutorial at

For explanation about settings check this video:

fakeapp download:

cuda 8.0

visual studio redistributable 2015


lir – for converting images from jpg to png(also for compression)

avidemux – for cutting a video(slicing a video)

ffmpeg commands:

to split frames from video
ffmpeg -i new.mp4 -vf fps=[number of frames] "out%d.png"

to stich frames back to video
ffmpeg -f image2 -i out%d.png -vcodec libx264 -crf 15 -pix_fmt yuv420p output.mp4

hardware used :
razer blade stealth 8gb i7 6th gen
razer core with 1070

deepfakes app


and deepfakes community

edited : added 2015 after visual studio