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Posts tagged "AI"

How-to: Get Started with AI Pathfinding

In this tutorial, Gemlocker shows you the basics of creating smart and dynamic AI using pathfinding in your games. For more information on the new pathfinding feature, see .

Check out this playlist for more tutorials:

Create an account and start making games for free at .

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Posted by rr1455 - August 18, 2018 at 2:23 pm

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BeamNG Drive – Tutorial: AI and Vehicle Spawning

How to spawn in other vehicles and make them chase you.

Read about how to enable AI:

Please note that this game is still in very early development, and therefore there are several bugs as well as many incomplete segments of the game. If you wish to try out the game or support development, see the links below.

BeamNG's YouTube channel:

Free version: 1 map and 1 vehicle.
Paid version: several more maps, several more vehicles, free future updates and various other good things.

Get the free tech demo at:
Purchase alpha access (full game) at: ($16 CDN)

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Posted by rr1455 -  at 11:27 am

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The computer that mastered Go

Go is an ancient Chinese board game, often viewed as the game computers could never play. Now researchers from Google-owned company DeepMind have proven the naysayers wrong, creating an artificial intelligence – called AlphaGo – which has beaten a professional Go player for the first time. In this Nature Video, we go behind the scenes to learn about the game, the programme and what this means for the future of AI.

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Posted by rr1455 - April 24, 2017 at 4:01 pm

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AI vs. AI. Two chatbots talking to each other

Are you a Robot or a Unicorn? Let the world know:

What happens when you let two bots have a conversation? We certainly never expected this… (More: )

By Igor Labutov, Jason Yosinski, and Hod Lipson of the Cornell Creative Machines Lab ( )

If you liked this, check out our site for evolving your own 3D shapes:

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Posted by rr1455 -  at 10:42 am

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